{"id":34220,"date":"2026-06-30T14:02:47","date_gmt":"2026-06-30T12:02:47","guid":{"rendered":"https:\/\/www.chinasmartbuy.com\/blog\/od-kojima-screenshot-horror-tempo-reale-unreal-engine\/"},"modified":"2026-06-30T14:02:48","modified_gmt":"2026-06-30T12:02:48","slug":"od-kojima-screenshot-horror-tempo-reale-unreal-engine","status":"publish","type":"post","link":"https:\/\/www.chinasmartbuy.com\/blog\/od-kojima-screenshot-horror-tempo-reale-unreal-engine\/","title":{"rendered":"OD, Kojima mostra un nuovo screenshot horror renderizzato in tempo reale"},"content":{"rendered":"\n\n<style>\n  :root {\n    --red: #CC1B1B;\n    --red-light: rgba(204,27,27,0.08);\n    --red-mid: #e84040;\n    --accent-soft-bg: rgba(204,27,27,0.07);\n    --accent-soft-border: rgba(204,27,27,0.18);\n    --text: #1a1a1a;\n    --text-muted: #666;\n    --card: #ffffff;\n    --border: #ebebeb;\n    --page-bg: #ffffff;\n    --surface-soft: #fafafa;\n    --surface-contrast: #f0f0f0;\n    --line-soft: #f5f5f5;\n    --soft-label: #bbb;\n    --muted-label: #999;\n    --copy: #333;\n    --font-head: 'Bebas Neue', sans-serif;\n    --font-body: 'DM Sans', sans-serif;\n    --heading-spacing: 0.04em;\n    --heading-weight: 400;\n    --spec-header-spacing: 0.08em;\n    --quickfacts-shadow: 0 10px 24px rgba(15,23,42,0.06);\n  }\n  .fbp5-wrap,.fbp5-wrap * { box-sizing:border-box; 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border:1px solid var(--border); border-radius:10px; padding:15px 19px; margin:18px 0 0; font-size:15px; color:var(--text-muted); line-height:1.65; }\n  .fbp5-scheda { background:var(--card); border:1px solid var(--border); border-radius:14px; overflow:hidden; margin:20px 0 0; }\n  .fbp5-scheda-header { background:var(--red); color:#fff; padding:14px 20px; font-family:var(--font-head); font-size:20px; font-weight:var(--heading-weight); letter-spacing:var(--spec-header-spacing); }\n  .fbp5-scheda-row { display:flex; border-bottom:1px solid var(--border); }\n  .fbp5-scheda-row:last-child { border-bottom:none; }\n  .fbp5-scheda-key { width:42%; padding:11px 16px; font-size:13px; font-weight:700; color:var(--text-muted); text-transform:uppercase; letter-spacing:0.06em; background:var(--surface-soft); flex-shrink:0; }\n  .fbp5-scheda-val { padding:11px 16px; font-size:14px; color:var(--text); font-weight:500; line-height:1.5; }\n  @media(max-width:600px) {\n    .fbp5-wrap { padding:0 14px 60px; gap:40px; }\n    .fbp5-section h2 { font-size:32px; }\n    .fbp5-scheda-row { flex-direction:column; }\n    .fbp5-scheda-key { width:100%; }\n    .rh-phonebox-header { padding:18px 16px; flex-direction:column; align-items:center; }\n    .rh-phonebox-hero { width:150px; height:200px; }\n    .rh-phonebox-highlights { grid-template-columns:repeat(2,minmax(0,1fr)); }\n    .rh-phonebox-colors { padding:16px; }\n    .rh-phonebox-section { grid-template-columns:1fr; }\n    .rh-phonebox-section-label { padding:14px 20px; border-right:none; border-bottom:1px solid var(--border); }\n    .rh-phonebox-section-values { padding:14px 20px; }\n    .rh-affbox-grid { grid-template-columns:1fr; }\n    .rh-affbox-col:not(:last-child) { border-right:none; border-bottom:1px solid var(--line-soft); }\n    .rh-affbox-cta { width:100%; }\n    .rh-downloadjump { align-items:flex-start; flex-direction:column; margin:-22px 0 0; }\n    .rh-downloadjump a { width:100%; }\n    .rh-downloadbox-head { flex-direction:column; }\n    .rh-downloadbox-link { width:100%; }\n    .rh-offerbox-head { flex-direction:column; }\n    .rh-offerbox-links { grid-template-columns:1fr; }\n    .rh-offer-inline-wrap { flex-direction:column; align-items:flex-start; }\n    .rh-offer-inline-cta { width:100%; }\n  }\n\n  \/* RH_FBP5_CARDS_CSS_V1 *\/\n  .fbp5-related-grid { display:grid; grid-template-columns:repeat(3,1fr); gap:14px; }\n  .fbp5-telegram-grid { grid-template-columns:repeat(2,1fr); }\n  .fbp5-related-card { display:block; overflow:hidden; border:1px solid var(--border,#ebebeb); border-radius:8px; background:var(--card,#fff); color:inherit !important; text-decoration:none !important; transition:transform .18s ease, box-shadow .18s ease, border-color .18s ease; }\n  .fbp5-related-card:hover { transform:translateY(-2px); border-color:rgba(204,27,27,.35); box-shadow:0 16px 36px rgba(18,18,18,.10); }\n  .fbp5-related-card img { display:block; width:100%; aspect-ratio:16\/9; object-fit:cover; background:var(--surface-soft,#fafafa); }\n  .fbp5-related-thumb-placeholder { width:100%; aspect-ratio:16\/9; display:flex; align-items:center; justify-content:center; background:linear-gradient(135deg,rgba(204,27,27,.10),rgba(204,27,27,.03)); color:var(--red,#CC1B1B); font-family:var(--font-head,'Bebas Neue',sans-serif); font-size:28px; letter-spacing:.04em; }\n  .fbp5-related-body { padding:12px; }\n  .fbp5-related-body span { display:block; margin:0 0 6px; color:var(--red,#CC1B1B); font-size:11px; font-weight:900; letter-spacing:.08em; text-transform:uppercase; }\n  .fbp5-related-body strong { display:block; font-size:15px; line-height:1.25; color:var(--text,#1a1a1a); }\n  .fbp5-related-body small { display:block; margin:7px 0 0; color:var(--text-muted,#666); font-size:13px; line-height:1.35; }\n  @media(max-width:720px) {\n    .fbp5-telegram-grid { grid-template-columns:1fr; }\n    .fbp5-related-grid:not(.fbp5-telegram-grid) { grid-template-columns:1fr; }\n    .fbp5-related-grid:not(.fbp5-telegram-grid) .fbp5-related-card { display:grid; grid-template-columns:112px minmax(0,1fr); align-items:stretch; }\n    .fbp5-related-grid:not(.fbp5-telegram-grid) .fbp5-related-card img,\n    .fbp5-related-grid:not(.fbp5-telegram-grid) .fbp5-related-thumb-placeholder { height:100%; min-height:92px; aspect-ratio:auto; }\n  }\n<\/style>\n<div class=\"fbp5-wrap rh-json-article\" id=\"rh-article-mr0lkc9m-rkry3\" data-rh-article-type=\"news\" data-rh-site-profile=\"china-smart-buy\">\n  <div class=\"fbp5-intro\">\n    \n    <p>Hideo Kojima ha pubblicato su X una nuova immagine di <strong>OD<\/strong>, confermando che si tratta di uno screenshot tratto dal gioco in esecuzione e renderizzato in tempo reale con Unreal Engine. L&#8217;immagine non svela ancora elementi chiari della trama, ma punta tutto su atmosfera e dettagli nascosti.<\/p><p>Osservando la scena con attenzione emergono vari particolari inquietanti: un ritratto di bambino sul televisore, un interruttore senza pulsante con un simbolo a forma di occhio, una porta socchiusa con catena, una figura femminile in rosso con corna e un volto spettrale alla finestra.<\/p>\n  <\/div><figure class=\"wp-block-image size-large\" style=\"margin:18px 0;display:block;clear:both;width:100%;position:relative;z-index:1\"><a href=\"https:\/\/www.chinasmartbuy.com\/blog\/wp-content\/uploads\/2026\/06\/od-kojima-3b6c4f70-b3ac-4b6c-84d4-3f2e-hbm8gp1pws.webp\" target=\"_blank\" rel=\"noopener\" style=\"display:block;width:100%;position:relative;z-index:2;pointer-events:auto;cursor:zoom-in\"><img decoding=\"async\" src=\"https:\/\/www.chinasmartbuy.com\/blog\/wp-content\/uploads\/2026\/06\/od-kojima-3b6c4f70-b3ac-4b6c-84d4-3f2e-hbm8gp1pws.webp\" alt=\"\u5c0f\u5c9b\u79c0\u592b\u5c55\u793a\u300aOD\u300b\u65b0\u6e38\u620f\u622a\u56fe\uff1a\u7531\u865a\u5e7b\u5f15\u64ce\u5b9e\u65f6\u6e32\u67d3\u3001\u5185\u542b\u6ee1\u6ee1\u6050\u6016\u7ec6\u8282\" loading=\"lazy\" style=\"display:block;max-width:100%;height:auto;margin:0 auto;pointer-events:auto\"><\/a><\/figure>\n  \n\n      <section class=\"fbp5-section\">\n        <div class=\"fbp5-section-label\">Anteprima<\/div>\n        <h2>Il nuovo screenshot di OD mostra un horror <span>costruito sui dettagli<\/span><\/h2>\n        <p>Lo scatto condiviso da Kojima non punta sull&#8217;azione o su una sequenza spettacolare, ma su una composizione ambientale ricca di indizi visivi. L&#8217;immagine sembra pensata per essere analizzata fotogramma per fotogramma, con pi\u00f9 livelli di lettura nascosti nella scena.<\/p><p>Tra gli elementi pi\u00f9 discussi ci sono il quadro con il bambino visibile sul televisore a sinistra, l&#8217;interruttore anomalo senza tasto, la catena sulla porta a destra e una presenza femminile appena percettibile al centro della stanza. Nella parte alta compare anche un volto inquietante vicino alla finestra, dettaglio che rafforza l&#8217;idea di un horror basato su tensione psicologica e percezione.<\/p>\n        <ul class=\"fbp5-bullet-list\"><li>Lo screenshot \u00e8 stato confermato come <strong>immagine in tempo reale<\/strong> del gioco.<\/li><li>Il rendering \u00e8 affidato a <strong>Unreal Engine<\/strong>.<\/li><li>La scena nasconde pi\u00f9 dettagli visivi a tema horror distribuiti nell&#8217;inquadratura.<\/li><li>L&#8217;impostazione suggerisce un teaser costruito per alimentare teorie su ambientazione e simboli.<\/li><\/ul>\n        <div class=\"rh-quickfacts-grid\">\n      <div class=\"rh-quickfacts-card\">\n        <div class=\"rh-quickfacts-label\">Piattaforma di pubblicazione<\/div>\n        <div class=\"rh-quickfacts-value\">X<\/div>\n      <\/div>\n    \n      <div class=\"rh-quickfacts-card\">\n        <div class=\"rh-quickfacts-label\">Tipo di contenuto<\/div>\n        <div class=\"rh-quickfacts-value\">Screenshot di gioco<\/div>\n      <\/div>\n    <\/div>\n        <div class=\"fbp5-highlight\">L&#8217;immagine conferma che OD punta molto su suggestione, simbologia e micro-dettagli ambientali.<\/div>\n        <div class=\"fbp5-info\">Per ora non ci sono indicazioni ufficiali su trama, data di uscita o finestra di lancio.<\/div>\n        \n      <div class=\"fbp5-scheda\">\n        <div class=\"fbp5-scheda-header\">Dettagli visibili nell&#8217;immagine<\/div>\n        \n          <div class=\"fbp5-scheda-row\">\n            <div class=\"fbp5-scheda-key\">Televisore<\/div>\n            <div class=\"fbp5-scheda-val\">Ritratto di un bambino<\/div>\n          <\/div>\n        \n          <div class=\"fbp5-scheda-row\">\n            <div class=\"fbp5-scheda-key\">Interruttore a muro<\/div>\n            <div class=\"fbp5-scheda-val\">Assenza del pulsante e simbolo a forma di occhio<\/div>\n          <\/div>\n        \n          <div class=\"fbp5-scheda-row\">\n            <div class=\"fbp5-scheda-key\">Porta<\/div>\n            <div class=\"fbp5-scheda-val\">Socchiusa e bloccata da una catena<\/div>\n          <\/div>\n        \n          <div class=\"fbp5-scheda-row\">\n            <div class=\"fbp5-scheda-key\">Figura centrale<\/div>\n            <div class=\"fbp5-scheda-val\">Donna in rosso con corna, visibile nelle ombre<\/div>\n          <\/div>\n        \n          <div class=\"fbp5-scheda-row\">\n            <div class=\"fbp5-scheda-key\">Finestra<\/div>\n            <div class=\"fbp5-scheda-val\">Volto spettrale in alto<\/div>\n          <\/div>\n        \n      <\/div>\n    \n      <\/section>\n    \n\n      <section class=\"fbp5-section\">\n        <div class=\"fbp5-section-label\">Progetto<\/div>\n        <h2>OD resta avvolto nel mistero, ma il focus sul single player horror \u00e8 <span>gi\u00e0 chiaro<\/span><\/h2>\n        <p>Kojima non ha ancora diffuso dettagli concreti sulla storia di <strong>OD<\/strong>, ma il progetto viene gi\u00e0 descritto come un&#8217;esperienza single player centrata sull&#8217;horror. L&#8217;obiettivo sembra essere quello di costruire paura non solo attraverso le immagini, ma anche tramite una struttura di gioco pensata per mantenere alta la tensione.<\/p><p>Tra le poche informazioni gi\u00e0 emerse c&#8217;\u00e8 anche la presenza di una meccanica particolare studiata per aiutare il giocatore a proseguire anche nei momenti di maggiore spavento. \u00c8 un dettaglio interessante perch\u00e9 suggerisce un approccio pi\u00f9 ragionato all&#8217;horror, con attenzione sia all&#8217;impatto emotivo sia alla fruibilit\u00e0.<\/p>\n        <ul class=\"fbp5-bullet-list\"><li>OD \u00e8 stato presentato come <strong>gioco single player<\/strong>.<\/li><li>Il cuore dell&#8217;esperienza sar\u00e0 l&#8217;<strong>horror<\/strong>.<\/li><li>\u00c8 prevista una meccanica speciale pensata per permettere di continuare a giocare anche sotto forte tensione.<\/li><\/ul>\n        <div class=\"rh-quickfacts-grid\">\n      <div class=\"rh-quickfacts-card\">\n        <div class=\"rh-quickfacts-label\">Genere dichiarato<\/div>\n        <div class=\"rh-quickfacts-value\">Horror<\/div>\n      <\/div>\n    \n      <div class=\"rh-quickfacts-card\">\n        <div class=\"rh-quickfacts-label\">Modalit\u00e0 di gioco<\/div>\n        <div class=\"rh-quickfacts-value\">Giocatore singolo<\/div>\n      <\/div>\n    \n      <div class=\"rh-quickfacts-card\">\n        <div class=\"rh-quickfacts-label\">Informazioni sulla trama<\/div>\n        <div class=\"rh-quickfacts-value\">Non ancora comunicate<\/div>\n      <\/div>\n    <\/div>\n        <div class=\"fbp5-highlight\">Il teaser non aggiunge dati commerciali, ma rafforza la direzione creativa del gioco e il peso della componente horror.<\/div>\n        <div class=\"fbp5-info\">Al momento non sono stati comunicati prezzo, piattaforme definitive o disponibilit\u00e0 al preordine.<\/div>\n        \n      <div class=\"fbp5-scheda\">\n        <div class=\"fbp5-scheda-header\">Stato attuale del progetto<\/div>\n        \n          <div class=\"fbp5-scheda-row\">\n            <div class=\"fbp5-scheda-key\">Titolo<\/div>\n            <div class=\"fbp5-scheda-val\">OD<\/div>\n          <\/div>\n        \n          <div class=\"fbp5-scheda-row\">\n            <div class=\"fbp5-scheda-key\">Autore<\/div>\n            <div class=\"fbp5-scheda-val\">Hideo Kojima<\/div>\n          <\/div>\n        \n          <div class=\"fbp5-scheda-row\">\n            <div class=\"fbp5-scheda-key\">Motore grafico<\/div>\n            <div class=\"fbp5-scheda-val\">Unreal Engine<\/div>\n          <\/div>\n        \n          <div class=\"fbp5-scheda-row\">\n            <div class=\"fbp5-scheda-key\">Rendering mostrato<\/div>\n            <div class=\"fbp5-scheda-val\">Tempo reale<\/div>\n          <\/div>\n        \n          <div class=\"fbp5-scheda-row\">\n            <div class=\"fbp5-scheda-key\">Data di uscita<\/div>\n            <div class=\"fbp5-scheda-val\">Non annunciata<\/div>\n          <\/div>\n        \n      <\/div>\n    \n      <\/section>\n    \n<section class=\"fbp5-section\" data-rh-related-section=\"1\">\n      <div class=\"fbp5-section-label\">Articoli correlati<\/div>\n      <h2>Altre notizie <span>da leggere<\/span><\/h2>\n      <div class=\"fbp5-related-grid\"><a class=\"fbp5-related-card\" href=\"https:\/\/www.chinasmartbuy.com\/blog\/call-of-duty-modern-warfare-4-no-game\/\" target=\"_blank\" rel=\"noopener\">\n      <img decoding=\"async\" src=\"https:\/\/www.chinasmartbuy.com\/blog\/wp-content\/uploads\/2026\/06\/call-of-duty-modern-warfare-4-il-4d0f2e82-e441-4a8f-9270-7eed-xhplfb1oqb.png\" alt=\"Call of Duty Modern Warfare 4, il leak pubblicitario punta sul niente Game Pass al lancio\" loading=\"lazy\">\n      <div class=\"fbp5-related-body\">\n        <span>notebook<\/span>\n        <strong>Call of Duty Modern Warfare 4, il leak pubblicitario punta sul niente Game Pass al lancio<\/strong>\n        <small>Una pubblicita trapelata di Modern Warfare 4 indica che il nuovo Call of Duty non sara disponibile su Xbox Game Pas&#8230;<\/small>\n      <\/div>\n    <\/a><a class=\"fbp5-related-card\" href=\"https:\/\/www.chinasmartbuy.com\/blog\/longsys-mssd-capacita-produttiva-un-milione-mese\/\" target=\"_blank\" rel=\"noopener\">\n      <img decoding=\"async\" src=\"https:\/\/www.chinasmartbuy.com\/blog\/wp-content\/uploads\/2026\/06\/longsys-5bf73f33-90ad-45d4-8ac2-0e9a-1wdpz671p7.jpg\" alt=\"Longsys: mSSD con capacit\u00e0 produttiva da un milione di unit\u00e0 al mese\" loading=\"lazy\">\n      <div class=\"fbp5-related-body\">\n        <span>notebook<\/span>\n        <strong>Longsys: mSSD con capacit\u00e0 produttiva da un milione di unit\u00e0 al mese<\/strong>\n        <small>Longsys ha completato una capacit\u00e0 di consegna mSSD da un milione di unit\u00e0 al mese e punta su packaging SiP per mod&#8230;<\/small>\n      <\/div>\n    <\/a><a class=\"fbp5-related-card\" 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rel=\"noopener\" title=\"Via: VIA\" aria-label=\"Via: VIA\" style=\"display:inline-flex;align-items:center;gap:8px;padding:10px 16px;border-radius:16px;background:linear-gradient(135deg,#fff7ed,#ffedd5);color:#c2410c;text-decoration:none;font-size:11px;font-weight:900;letter-spacing:.08em;text-transform:uppercase;border:1px solid rgba(249,115,22,.20);box-shadow:0 8px 22px rgba(249,115,22,.08)\">Via<\/a><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Kojima ha pubblicato una nuova immagine di OD, confermando il rendering in tempo reale con Unreal Engine e un&#8217;impostazione horror ricca di dettagli nascosti.<\/p>\n","protected":false},"author":17,"featured_media":34219,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_exactmetrics_skip_tracking":false,"_yoast_wpseo_focuskw_text_input":"nuovo screenshot OD","footnotes":""},"categories":[480],"tags":[1142],"class_list":["post-34220","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-videogiochi"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":8}},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>OD, Kojima mostra un nuovo screenshot horror renderizzato in tempo reale<\/title>\n<meta name=\"description\" content=\"Hideo Kojima pubblica un nuovo screenshot di OD: immagine in tempo reale con Unreal Engine, atmosfera horror e primi dettagli sulla struttura del gioco.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.chinasmartbuy.com\/blog\/od-kojima-screenshot-horror-tempo-reale-unreal-engine\/\" \/>\n<meta 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